A
atxgamedesigner
Guest
I'm trying to figure out how the zooming is done in the game Heat Signature.
If you haven't seen that game yet, you can check it out on youtube.
I'd love to be able to zoom in/out on the world that I have.
I'd also like to know how he was able to get such a large game world (galaxy) that seems so seamless.
There might be some smoke and mirrors going on, but it looks like he has a huge playable area that requires no loading. Is this done by splitting the world into chunks?
If you haven't seen that game yet, you can check it out on youtube.
I'd love to be able to zoom in/out on the world that I have.
I'd also like to know how he was able to get such a large game world (galaxy) that seems so seamless.
There might be some smoke and mirrors going on, but it looks like he has a huge playable area that requires no loading. Is this done by splitting the world into chunks?