silkwormsweatshop
Member
Hey, Silkworm here! Throwing up a devlog for my second major project "Super Mega Zero" (the first one being The Wizard and The Slug).
It started as a 48h jam project for Ludum Dare 45. The theme was "Start with nothing" so I made a platformer with a built in level editor. I picked it up again 3 months ago and I've been working on it and given it a proper name.
About the game
Super Mega Zero is a tight precision and puzzle platformer with shoot 'em up elements. You play as the number Zero who has to rescue Miss Undefined from the dastardly Kill Screen (the story is really not important). It comes with an easy to use level editor that uses the same building blocks for both platforming and shmup levels. I'd say the gameplay is a mix of Celeste + Super Meat Boy with a pinch of Gradius or similar space shooter.
Platforming + shmup gameplay
Level editor
I'll try to update this weekly. In the mean time check out the trailer and consider adding it to your wishlist on steam.
Demo will probably come eventually. If you're interested you can check out the Jam version here https://silkworm-sweatshop.itch.io/swn-ld45.
Links
Steam page
Twitter @silkworm_games
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