GameMaker [yyc] collision stopped working

R

Rukiri

Guest
So I decided to switch on the yyc to see if there was any benefit and while the game now runs faster...collision just stopped working ><

Code:
if (place_meeting(x,y,obj_Parent_Solid)) {
            for (_i = _cornerY; _i > 0; _i--;) {
                    _corner = !place_meeting(x,y+_i,obj_Parent_Solid) - !place_meeting(x,y-_i,obj_Parent_Solid)
                if (_corner !=0) {
                    y += _corner; break;
                }
            }
            if (place_meeting(x,y,obj_Parent_Solid)) {
                x -= _moveV;
            }
            _moveH = _spd[3];
        }
So it works with VM but not YYC, any ideas?

Edit:

Apparently upgrading to VS2017 solved the issue "and pressing clean" solved it... wow...
 
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