K
KaiXtr
Guest
Hello Friends,Let's Contextualize...
I am creating a game called "The Last Shine", initially called "Zero Star", but I changed because the name was very much like the title of the nintendo Star Fox Zero.
Well, this is a navy game where the villain of history, Krakkeye (suggests a better name if possible), commands a terrorist state much-mirrored in ISIS today. And he, for one reason that no one knows for sure, is destroying planets whose leaders are opposed to his ideals.
Then, in the middle of that, enters 5 heroes, who possess with them the only queen of an alien species similar to stars, whose species is formed by classes like the ants and termites and only the queens can reproduce, is a species that produces so much in the Blood and jelly form a super powerful form of renewable energy, used to produce military equipment in almost the entire solar system. Which is almost creating the extinction of this race.
Well, what does one story have to do with the other? A lot, with the course of the story, you will see that Krakkeye's motivations have something in common with the team star.
In addition, thanks to krakkeye terrorism, there is a certain xenophobia against immigrants from different planets, because the fear that the aliens entering other planets are terrorists who are planning the attacks, adds this to the prejudice with aliens, which have colossal differences between species, and it is even more complicated because there are actually smarter, less intelligent, stronger, faster, and so on aliens... but it is no reason not to allow a certain race of alien to use a public transport for example...
(Do you understand the reflection with the real world that I want to create?)
Anyway, this is a bit of the plot of the game that I'm writing, it is worth mentioning that, unlike many stories about space, there are no human beings here (or it may even be...but there is no human protagonist)
And why am I asking for ideas to share here? Well, thinking about how independent games of people so unknown (others not so much) have become so famous, I noticed that what made them popular was innovation, that thing that no game He thought before.
Here are some examples:
Castle Crashers: brought back an almost abandoned game genre.
Shovel Knight: A game that, in addition to bringing back the old days of the Nintendo 8-Bits games, brought the concept of using a shovel as a weapon and also to pick up items, and the destructible checkpoints, to increase the challenge.
Dark Souls: Finally a really challenging game!
Undertale: an RPG game where you do not have to kill anyone!
Five Nights at Freddy's: Who would have thought standing by looking at cameras would be so scary?
Well, the game will have a game map route, secondary missions, custom spacecraft, 5 story modes and a gigantic arsenal of weapons. It is worth explaining that each mode of history is as if it were the story told from its point of view, so if, for example, in the middle of the story the characters separate, in each mode of history you understand what happened to each one of them. But what can I do really different?
Besides, the game has a very different life systems: I like to look for logic in things, so I did the following, the amount of lives depends on the amount of heroes that are in the team (throughout the story, the 5 heroes are going to Joining), and if you lose a life, you play with another hero, being that you can rescue the persong in the same place where he had lost to recover a life, besides towing his ship to repair it and thus to play with that ship again.
If you don't do this, his coordinates will be on the Stage Selection map, and he will be waiting for his rescue 3 days before he leaves.
But I think this is not enough, is there already a game for two players IN REAL TIME?
These are just some of the game's various ideas,feel free to give ideas of bosses,weapons,bombs,shields,aliens,ships,enemies and so on.
You can see some game art concepts here: http://kaixtr.deviantart.com/gallery/63533460/The-Last-Shine
For now, only the title screen and 3 planets, but then I will show the characters and so on.
I am creating a game called "The Last Shine", initially called "Zero Star", but I changed because the name was very much like the title of the nintendo Star Fox Zero.
Well, this is a navy game where the villain of history, Krakkeye (suggests a better name if possible), commands a terrorist state much-mirrored in ISIS today. And he, for one reason that no one knows for sure, is destroying planets whose leaders are opposed to his ideals.
Then, in the middle of that, enters 5 heroes, who possess with them the only queen of an alien species similar to stars, whose species is formed by classes like the ants and termites and only the queens can reproduce, is a species that produces so much in the Blood and jelly form a super powerful form of renewable energy, used to produce military equipment in almost the entire solar system. Which is almost creating the extinction of this race.
Well, what does one story have to do with the other? A lot, with the course of the story, you will see that Krakkeye's motivations have something in common with the team star.
In addition, thanks to krakkeye terrorism, there is a certain xenophobia against immigrants from different planets, because the fear that the aliens entering other planets are terrorists who are planning the attacks, adds this to the prejudice with aliens, which have colossal differences between species, and it is even more complicated because there are actually smarter, less intelligent, stronger, faster, and so on aliens... but it is no reason not to allow a certain race of alien to use a public transport for example...
(Do you understand the reflection with the real world that I want to create?)
Anyway, this is a bit of the plot of the game that I'm writing, it is worth mentioning that, unlike many stories about space, there are no human beings here (or it may even be...but there is no human protagonist)
And why am I asking for ideas to share here? Well, thinking about how independent games of people so unknown (others not so much) have become so famous, I noticed that what made them popular was innovation, that thing that no game He thought before.
Here are some examples:
Castle Crashers: brought back an almost abandoned game genre.
Shovel Knight: A game that, in addition to bringing back the old days of the Nintendo 8-Bits games, brought the concept of using a shovel as a weapon and also to pick up items, and the destructible checkpoints, to increase the challenge.
Dark Souls: Finally a really challenging game!
Undertale: an RPG game where you do not have to kill anyone!
Five Nights at Freddy's: Who would have thought standing by looking at cameras would be so scary?
Well, the game will have a game map route, secondary missions, custom spacecraft, 5 story modes and a gigantic arsenal of weapons. It is worth explaining that each mode of history is as if it were the story told from its point of view, so if, for example, in the middle of the story the characters separate, in each mode of history you understand what happened to each one of them. But what can I do really different?
Besides, the game has a very different life systems: I like to look for logic in things, so I did the following, the amount of lives depends on the amount of heroes that are in the team (throughout the story, the 5 heroes are going to Joining), and if you lose a life, you play with another hero, being that you can rescue the persong in the same place where he had lost to recover a life, besides towing his ship to repair it and thus to play with that ship again.
If you don't do this, his coordinates will be on the Stage Selection map, and he will be waiting for his rescue 3 days before he leaves.
But I think this is not enough, is there already a game for two players IN REAL TIME?
These are just some of the game's various ideas,feel free to give ideas of bosses,weapons,bombs,shields,aliens,ships,enemies and so on.
You can see some game art concepts here: http://kaixtr.deviantart.com/gallery/63533460/The-Last-Shine
For now, only the title screen and 3 planets, but then I will show the characters and so on.