T
Tronco
Guest
XYDONIA is now live on Kickstarter!
Please help us making our dream come true. The game's fate is in your hands now!
>KICKSTARTER PAGE<
Hello everyone!
I'd like to introduce you to XYDONIA, a PC game I'm working on as the lead coder, completely done
in Game Maker Studio.
It's a classic arcade horizontal shoot 'em up inspired by the Japanese milestones of the genre, such as R-Type, Gradius and Darius.
This project started out as a simple hobby of a few passionate guys. However, as time passed on, we grew up more and more confident about its potential, so we decided to try and turn it into a full commercial product. We plan to make a game that really brings you back to the arcade years, not just in a nostalgic way, but also with challenging gameplay and an overall entertaining experience.
KEY FEATURES
- A return to the golden age of shmups with hardcore '90s arcade action
- A varied roster of characters, each with their own unique play style
- A killer YM2151+Sega PCM soundtrack featuring shmup legends Shinji Hosoe and Keishi Yonao
- Customize each playthrough with different equipment and assist characters
- Easy to learn, hard to master scoring/ranking system
- Old-school 16-bit Neo Geo style 2D graphics
- Two-player Co-op
Some of the aspects we plan to bring you in the final version:
- Improved assets and backgrounds
- Dynamic stage progression, multiple paths and endings
- More playthrough customization, with tons of weapons and characters
- A unique "scavenge" system that allows purchasing of upgrades and more
KICKSTARTER TRAILER
GAMEPLAY TRAILER
DOWNLOAD LINK
Here's what we included in this demo:
Three playable characters (Blade / Bull / Yoko)
Two stages (00 and 1B)
Boss encounters for both stages (WIP)
The new 3-weapon system
A taste of the new scoring/medal/ranking system
Improved assets and interface
Full YM2151+SegaPCM soundtrack
Being an alpha, it's still a bit rough around the edges and some bugs could be encountered, however it should give you an idea of how the game has progressed until now and keep you busy for a while!
You can reset the game by pressing R, if anything weird happens!
Let's see who gets the highest score!
We're open for any kind of feedback!
CONTACTS
If you want to know more about the game and/or follow its development, check us out at the following links:
Facebook
Twitter
Tumblr
Please help us making our dream come true. The game's fate is in your hands now!
>KICKSTARTER PAGE<
Hello everyone!
I'd like to introduce you to XYDONIA, a PC game I'm working on as the lead coder, completely done
in Game Maker Studio.
It's a classic arcade horizontal shoot 'em up inspired by the Japanese milestones of the genre, such as R-Type, Gradius and Darius.
This project started out as a simple hobby of a few passionate guys. However, as time passed on, we grew up more and more confident about its potential, so we decided to try and turn it into a full commercial product. We plan to make a game that really brings you back to the arcade years, not just in a nostalgic way, but also with challenging gameplay and an overall entertaining experience.
KEY FEATURES
- A return to the golden age of shmups with hardcore '90s arcade action
- A varied roster of characters, each with their own unique play style
- A killer YM2151+Sega PCM soundtrack featuring shmup legends Shinji Hosoe and Keishi Yonao
- Customize each playthrough with different equipment and assist characters
- Easy to learn, hard to master scoring/ranking system
- Old-school 16-bit Neo Geo style 2D graphics
- Two-player Co-op
Some of the aspects we plan to bring you in the final version:
- Improved assets and backgrounds
- Dynamic stage progression, multiple paths and endings
- More playthrough customization, with tons of weapons and characters
- A unique "scavenge" system that allows purchasing of upgrades and more
KICKSTARTER TRAILER
GAMEPLAY TRAILER
DOWNLOAD LINK
Here's what we included in this demo:
Three playable characters (Blade / Bull / Yoko)
Two stages (00 and 1B)
Boss encounters for both stages (WIP)
The new 3-weapon system
A taste of the new scoring/medal/ranking system
Improved assets and interface
Full YM2151+SegaPCM soundtrack
Being an alpha, it's still a bit rough around the edges and some bugs could be encountered, however it should give you an idea of how the game has progressed until now and keep you busy for a while!
You can reset the game by pressing R, if anything weird happens!
Let's see who gets the highest score!
We're open for any kind of feedback!
CONTACTS
If you want to know more about the game and/or follow its development, check us out at the following links:
Tumblr
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