N
NeonBits
Guest
I've imported a script, which GM recognized; but not when launching; scripts/ scr_abc notfound or something like that. It is in the resource tree but the game couldn't launch and the compiler returned this. I couldn't do a thing. Then I deleted the script, which had only "sprite_index = abc" and just edited the other codes to include it. The compiler crashed and things seem ok after relaunching. I'm unable to add the symbols contained in the error message. Right now I try to change one animation as before but without success; I was wondering if it could be a side effect. But, of course, it can be me.
"Xml: root element missing" What does this message mean?
"Xml: root element missing" What does this message mean?
Code:
unhandled exception : System.Xml.XmlException: root element missing
à System.Xml.XmlTextReaderImpl.Throw(Exception e)
à System.Xml.XmlTextReaderImpl.ParseDocumentContent()
à System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
à System.Xml.XmlDocument.Load(XmlReader reader)
à System.Xml.XmlDocument.Load(String filename)
à ..(String )
à ..(String , Boolean , Boolean , Int32 , String , String , String[] )
à GMAssetCompiler.WADSaver`1.(KeyValuePair`2 )
à ...(Object )
à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
à System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackInternal(_ThreadPoolWaitCallback tpWaitCallBack)
à System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state)
Last edited by a moderator: