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djrain
Guest
My game runs beautifully on my iPhone 6s, at around 60 fps.
But whenever I run the game on an Xcode simulator, the game runs super slow - about half speed or less. Is this normal, or should they be able to run the game smoothly? My game does do quite a bit of surface drawing/clearing, changing blend modes, and using a simple shader. But like I said, runs fine on real devices.
Using Xcode 9.3.
But whenever I run the game on an Xcode simulator, the game runs super slow - about half speed or less. Is this normal, or should they be able to run the game smoothly? My game does do quite a bit of surface drawing/clearing, changing blend modes, and using a simple shader. But like I said, runs fine on real devices.
Using Xcode 9.3.