J
justin
Guest
So my game I would like to include names of the real planes and ships example: P51 Mustange - United States fighter and/or USS Iowa United States Battleship would I need to get approval to put these names in the game?
Everything I'm using is basically 70years or older some I doubt they repatanedCopyright and trademark are interesting concepts. There's some subtlety to understanding them.
Manufacturer's names are trademarked, of course. So for example, you couldn't market a new automobile and call it a "Mustang". However, you could write a fictional novel where the character drives a Mustang, and you could call it by name. No problem.
The issue arises when the name becomes the focus of your game. That's why, for example, GTA uses car names like "Felon GT made by Lampadati". Or motorcycle names like "Bati 801 by Pegassi". Because their game is all about vehicles -- so they'd be violating trademark to use real names.
So technically speaking, if you're making a battle game, you might be breaking copyright law by using real ship and aircraft names. But on the other hand, if your game has strong historical elements, then using WWII names could be considered fair use.
In the end, I wouldn't worry about it.
what about government named things? Example: Uss Fort Worth Uss enterprise Uss Missouri USS Iowa? And so on....i think i read an article about MGSV's guns not using actual gun names because they didnt want to buy the rights to use those guns' actual name
Patents is something completely different (patents means only your company can create something using particular tech), copyright and trademarks means only you can use a NAME (design etc) so other people can make things that work the same way, but they can't use your name/design to trick consumers they're buying your product. E.g. you can use the Coca-cola recipe because its patent has expired, but you have to come up with a new name for your drink because the Coca-cola brand is trademarked and copyrighted.Everything I'm using is basically 70years or older some I doubt they repataned
Not quite true... a company can force you to take down the game (aka make it inaccessible to players) if you violate their rights, but very few companies would sue someone expecting a profit over a very small game... lawyers are expensive, so you would most likely face actual legal action only if either great prestige or enough money are at stake for the company. Getting shut down is bad enough of a consequence, though, so why even take that risk?I doubt you will run into issues unless you're creating a commercial product.