HawtTrash
Member
Hello all,
I am making a game similar to SMW (Super Mario World). It will have a "world map" screen after each level where you can choose your path and even backtrack if you want.
I have my world map designed far enough where I want to start putting it into the game and doing some coding on it. However, if I was to save the image out it would be HUGE. Should I break the image into sections and create several background layers that basically stitch the image together? Or is there a better way to accomplish this.
Thanks in advance for any help!!
I am making a game similar to SMW (Super Mario World). It will have a "world map" screen after each level where you can choose your path and even backtrack if you want.
I have my world map designed far enough where I want to start putting it into the game and doing some coding on it. However, if I was to save the image out it would be HUGE. Should I break the image into sections and create several background layers that basically stitch the image together? Or is there a better way to accomplish this.
Thanks in advance for any help!!
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