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Dr Sunnyside
Guest
I am working on a short game where the player can move between two realities with the press of a button (the main gameplay is slipping between realities to avoid obstacles ). Which method of implement this mechanic would be most efficient?
1 Change all the sprites in a room when the button is pressed
2 Change between two seperate rooms
1 Change all the sprites in a room when the button is pressed
2 Change between two seperate rooms