CKlidify
Member
I'm trying to upload things to my game's workshop but it's not seeming to work.
On the left pressed event I have this:
(map_save saves the file i want to upload to the folder)
Then in my Async - Steam event I have this:
When I do this it uploads 2-3 empty entries to my workshop (no title, no description, no picture, and no files)
Any reason why this isn't working?
On the left pressed event I have this:
Code:
var app_id = steam_get_app_id();
title = get_string("Title","");
map_save(title + "/map.ssm");
screen_save(title + "/thumb.png")
desc = get_string("Description","");
new_item = steam_ugc_create_item(app_id, ugc_filetype_community);
Then in my Async - Steam event I have this:
Code:
var event_id = async_load[? "id"];
if(event_id == new_item){
var type = async_load[? "event_type"];
if(type == "ugc_create_item"){
publishID = async_load[? "published_file_id"];
var app_id = steam_get_app_id();
new_map = steam_ugc_start_item_update(app_id, publishID);
steam_ugc_set_item_title(new_map, title);
steam_ugc_set_item_description(new_map, desc);
steam_ugc_set_item_visibility(new_map, ugc_visibility_public);
var tags;
tags[0] = "map";
steam_ugc_set_item_tags(new_map,tags);
steam_ugc_set_item_preview(new_map, title + "/thumb.png");
steam_ugc_set_item_content(new_map, title);
requestID = steam_ugc_submit_item_update(new_map, "Version 1")
}
}
Any reason why this isn't working?