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Working in the same project?

Discussion in 'Game Design, Development And Publishing' started by Calbacelli, Feb 9, 2020.

  1. Calbacelli

    Calbacelli Member

    Joined:
    Feb 9, 2020
    Posts:
    1
    Hi there, I'm tryingo to make a game with GM2, and I want to know if there is any way to work with my coworker in the same project in two diferent computers?

    Or else, to put parts of different projects and merge them as one?

    Thanks for the support, guys! :)
     
    SilentxxBunny likes this.
  2. Yal

    Yal GMC Memer GMC Elder

    Joined:
    Jun 20, 2016
    Posts:
    4,214
    I'd recommend Git, a source control program invented by the guy that made Linux. GM has built-in support for it, but the command-line version lets you do more powerful stuff.

    Basic flow is:
    • guy 1 does
      • git add -A
      • git commit -m "added new stuff"
      • git push
    • guy 2 does
      • git fetch
      • git pull
    (this won't work until after you've added a remote repo, which is a cloud copy of the repository that both of you can push stuff to / pull changes from - bitbucket and github are the two leading providers on the market)
     
    SilentxxBunny likes this.
  3. SilentxxBunny

    SilentxxBunny Epsilon

    Joined:
    Jun 21, 2016
    Posts:
    148
    These videos helped me understand Source Control in GMS2. They also helped me understand the difference between Git and GitHub, taught me two popular options for using Git (GitHub and BitBucket) and two different ways to integrate them into a GMS2 project (through the GUI and through a command line.)

    Using Source Control the Bad Way




    Using Source Control the Good Way

     

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