UWP Windows UWP Plugin

Discussion in 'GameMaker Studio 2 Community Tech Support' started by ZELPAD, Nov 15, 2017.

  1. ZELPAD

    ZELPAD Member

    Joined:
    May 7, 2017
    Posts:
    56
    I get this error message at Windows UWP Desktop - testing.

    elapsed time 00:00:00.0217460s for command "cmd" /c subst W: /d started at 08/22/2018 13:01:45
    FAILED: Run Program Complete


    I have done all this steps:
    help.yoyogames.com/hc/en-us/articles/115001100548
     
    Last edited: Aug 22, 2018
  2. Underground

    Underground Member

    Joined:
    Jun 20, 2016
    Posts:
    69
  3. ZELPAD

    ZELPAD Member

    Joined:
    May 7, 2017
    Posts:
    56
    No testing UWP Desktop?

    Error message:

    elapsed time 00:00:00.0217460s for command "cmd" /c subst W: /d started at 08/22/2018 13:01:45
    FAILED: Run Program Complete
     
  4. ZELPAD

    ZELPAD Member

    Joined:
    May 7, 2017
    Posts:
    56
    C:\WINDOWS\system32\cmd.exe DONE (0)
    C:\WINDOWS\system32\cmd.exe /c ""C:\Program Files (x86)\Windows Kits\10\bin\x86\signtool.exe" sign /a /v /fd SHA256 /f "W:/\BaseProject\options\windowsuap\keys\WinUWPRunner_TemporaryKey.pfx" "X:/LUDOWALKY_740C2F7B_VM\LUDOWALKY.appx""
    The following certificate was selected:
    Issued to: Sandbox
    Issued by: Sandbox
    Expires: Fri Dec 31 01:00:00 2100
    SHA1 hash: C87C1BB80B2048BBDAA8A331A20F32402109B863

    Done Adding Additional Store
    Successfully signed: X:/LUDOWALKY_740C2F7B_VM\LUDOWALKY.appx

    Number of files successfully Signed: 1
    Number of warnings: 0
    Number of errors: 0

    C:\WINDOWS\system32\cmd.exe DONE (0)
    Package full name is : LUDOWALKY_1.0.0.0_x64__ry4dcfwkadf3m
    working dir: C:\Program Files\GameMaker Studio 2
    W:/bin\dpdeploy.exe -s -c "C:\Users\zelpad\AppData\Local\Temp\dpdeploy-container-3c6bbac32cb997bac6ffb3ad1889c513" -h=192.168.2.100:50443 -u=ARWin10PC -p=passarwin10pc0 list-apps
    System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
    bei Igor.WinUWPBuilder.ListApps()
    bei Igor.WinUWPBuilder.IsInstalled(String packageFullName)
    bei Igor.WinUWPBuilder.DoInstall(String packageFullName, String appx_path, String certificate_path)
    bei Igor.WinUWPBuilder.BuildWindowsUAPProject(String package_name, String _targetfile, Boolean _final)
    bei Igor.WinUWPBuilder.Run()
    Igor complete.
    elapsed time 00:00:10.1599672s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.5.246/bin/Igor.exe" -options="C:\Users\zelpad\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -- WinUWP Run started at 08/23/2018 19:59:03
    "cmd" /c subst Y: /d
    elapsed time 00:00:00.1113301s for command "cmd" /c subst Y: /d started at 08/23/2018 19:59:13
    "cmd" /c subst X: /d
    elapsed time 00:00:00.1000419s for command "cmd" /c subst X: /d started at 08/23/2018 19:59:13
    "cmd" /c subst W: /d
    elapsed time 00:00:00.0829016s for command "cmd" /c subst W: /d started at 08/23/2018 19:59:13
    FAILED: Run Program Complete
     
  5. rIKmAN

    rIKmAN Member

    Joined:
    Sep 6, 2016
    Posts:
    4,531
    If you mean "Can I test UWP Desktop without a UWP licence?", then no you can't - you need to own the licence to export to it.
     
  6. ZELPAD

    ZELPAD Member

    Joined:
    May 7, 2017
    Posts:
    56
    I have this UWP Export installed!
     
  7. rIKmAN

    rIKmAN Member

    Joined:
    Sep 6, 2016
    Posts:
    4,531
    Then yes you should be able to test.

    Make a new empty project and try compiling for UWP with an empty room - does that work?
     
  8. ZELPAD

    ZELPAD Member

    Joined:
    May 7, 2017
    Posts:
    56
    no, it starts to compile, but at the end it stops.

    I have visual S. 2017 and the sdk installed.


    A Suport Member says, it works by him (my file). I have somthink wrong at my PC.
     
  9. ZELPAD

    ZELPAD Member

    Joined:
    May 7, 2017
    Posts:
    56
    Ok, I can export the game, only the test Button dose not work. o_O :rolleyes:
     

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