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Windows Windows Sleep Margin?

A

Andy

Guest
I have a quick question.
The manual says my sleep margin should be 1 by default. I notice that in the global game settings it's at 10.

Do I set it back to 1, and what does this actually affect?
 
R

renex

Guest
The default used to be 10, so if you load an old project it will just keep whatever was there.

After the game is done rendering a frame, it sleeps for a couple of milliseconds to wait for the next frame. What the sleep margin does is that it is a configurable length of time where the runner will sit in a tight loop waiting for the next frame to start - so setting higher values can help a game sync up properly with the screen and have more consistent fps. However, setting it too high will also increase the cpu used on idle by a lot, therefore you should choose a value that best fits your game.

I recommend 1 anyway.
 
A

Andy

Guest
Thank you for the help and explanation! I have it set to 1 now, and everything seems fine. :)
 
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