Windows Windows platform/target missing

Discussion in 'GameMaker Studio 2 Community Tech Support' started by Sparkmasterflex, Aug 12, 2019.

  1. Sparkmasterflex

    Sparkmasterflex Member

    Joined:
    Aug 12, 2019
    Posts:
    1
    Hi all,

    I've been working in GMS2 now for about a year and finally getting to the point where I want to export my game and give it to some people for testing and I'm desperately trying to figure out how to export it. Either an executable or an installer.

    I have the "Console" license and I assumed I could just do a standard build/export for single windows machines but when I go into the target dropdown (top-right corner) all I have is "Test" and "Windows UWP." Am I missing something here?

    I have Visual Studio 2017 installed and am pointing GMS to that .bat file and I've enabled the windows developer mode and such but I still don't have the ability to just build an executable. I've been beating my head against a wall over this for 3+ days now and I'm at my wits end. Please help

    windows-missing.PNG
     
  2. BaBiA Game Studio

    BaBiA Game Studio Member

    Joined:
    Jun 20, 2016
    Posts:
    824
    Each of the console targets allows you to build for that target. So I am guessing that you bought the UWP export. Therefore you can only build to the UWP target, as is shown in your screenshot (which might include Win10, but I don't know about that). What happens when you select Windows UWP and do the build? Do you actually get anything created?

    If you only wanted to build specifically for Windows, then you might have been better off buying the Developer/Desktop licence instead.
     

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