Pretty simple really - I have a function in my game that works on Windows, but seems to do nothing when I run it in OS X. The code looks like this:
Weirdly, window_get_fullscreen() seems to think that the game is still actually toggling between fullscreen and not, as inserting debug messages into this code shows that it does, in fact, try to toggle states.
Am I missing something here? Does window_set_fullscreen() not work on OSX? Would appreciate some help!
Code:
if (window_get_fullscreen()){
window_set_fullscreen(false);
} else {
window_set_fullscreen(true);
}
Am I missing something here? Does window_set_fullscreen() not work on OSX? Would appreciate some help!