because............. all of my project are still using 16:9 which is HD 720p and or 1080p FHD.. And what i always do is "tick" that instant settings on GM to "Keep Aspect ratio".... i really live in a comfort zone doing that.. Yeah it has black bars on top or down...if non-16:9 plays but the 16:9 was (and overall is) still the majority. i used to ignore some other minority users using other aspect ratios before, but now with the current trend, it seems that i must stop ignore esp. if the 16:9 becomes the minority soon. oh no..... my comfort zone is gone but since 2:1 is trending now for all current new devices.... 18:9, 18,5:9 etc...... and all of those "hair pony" screen... (for games i love the flat square instead of the "pony" screen) I have more burdens now to support it. I hope the manufacturers will go back to 16:9 again LOL LoL really hope.... I don't like too wide or thin device. I love 16:9 aspect ratio but if i don't support 2:1 soon, the players are going crazy wih complaints, negative reviews bla bla... T_T While i know the dynamic resolution ratio script is the solution of this matter instead of using the "fixed keep aspect ratio setting", it gives more burdens to create the graphic assets et cetera..and the environment settings instead of just x,y position, must do harder work with xy pos with +view bla bla codes... What do you think? Do you love 16:9 or 2:1 for mobile gaming?