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Windows Why no backups in GM2? What to do if files are corrupted?

I

izark

Guest
In GM1.4 we had backups, and I had to use them a few times, but they don´t exist in GM2.
What happens if, for example, while a project is saving, something bad happens, and it is not saved correctly?
I am scared because this could happen anytime and all the work could be lost. Are my concerns justified?
 

JackTurbo

Member
Not using GMS2 so cant really comment on it. However have you considered using source control? I started using bitbucket and sourcetree recently and it was a revelation. Far superior to manually backing things up imho.
 

Mick

Member
Like @JackTurbo said, you should really look into source control. Once you start using that there is no going back! *)

*) No going back to not using source control I mean, because one of the best features about source control is that you can go back to any point in the project history! :)
 

gnysek

Member
And what if you saving project which saves backups and disk burns?

Source control (GIT, Mercurial) are better backups than copy in another directory, and more safe than Google Drive or Dropbox (as you have history and only changed lines are updated when you do "push" command, instead randomly sending whole file on every save). You can also make backups manually if you want :)
 

JackTurbo

Member
Not to mention the ability to split the project into separate branches which allows you to experiment without fear of messing up the master branch
 

gnysek

Member
Not to mention the ability to split the project into separate branches which allows you to experiment without fear of messing up the master branch
until they don't fix JSON storage in one line, this one is hardcore in case of GMS2
 
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