andev
Member
We have audio_sound_set_track_position. But then half the other set functions don't contain 'set' like audio_sound_gain.
Unless it's a getter in which case it's audio_sound_get_gain.
audio_sound_play? Nope, it's audio_play_sound.
audio_is_playing returns true even if a sound is paused.
audio_exists will cause a crash if the sound never existed.
and audio_is_paused will return true even if the sound has simply just ended and was not explicitly paused. Just kidding.
But it's not unlikely given the above quirks. Why is it like this?
Unless it's a getter in which case it's audio_sound_get_gain.
audio_sound_play? Nope, it's audio_play_sound.
audio_is_playing returns true even if a sound is paused.
audio_exists will cause a crash if the sound never existed.
and audio_is_paused will return true even if the sound has simply just ended and was not explicitly paused. Just kidding.
But it's not unlikely given the above quirks. Why is it like this?