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Why does an empty GMS project load the GPU by 8-13%?

A

artenius

Guest
Hi.
I have a question about the performance of GMS projects. Why does even an empty project (which ONLY have a room and a camera) load the GPU by 8-13%?
My graphics card is very weak, but it seems strange to me that an empty project loads the GPU at all. I assumed the GPU is loading because of debugging and / or using the VM. However, it is not. I compiled the project using YYC and closed GMS. The result is the same.
Question: what is it that loads the graphics card? Maybe I am doing something wrong? Thank you in advance.

Additional Information:
OS - Windows 10 LTSC
GMS version - 2.3.0.529 (Runtime 2.3.0.401)
Graphics card - AMD R7 250

P.s. I apologize if I made mistakes in the text.
 

curato

Member
If you aren't using any of the new data structures, try turning off the garbage collection and see if that helps. Even a blank project is sending data every frame to the video card and if you have an older card you are going to take a hit.
 

Ricardo

Member
There is definitely something off with 2.3.0.529 performance since several users has pointed out similar behavior. YoYo is aware of the problem as far as I know (they must've received a good number of tickets by now).
Even so, submit a bug with your project and your machine data. The more info they have the better.
 
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