H
Hudsonius
Guest
I'm new to GM2. I used the old one a lot, but GM2 I just got two days ago. Anyways, I was wondering where you set object depth in the object's properties. I know you can just set an event saying:
depth = [your depth];
but this messes up room editing and it makes the object seem weirdly placed. If anyone can help with this simple issue, it would be great
depth = [your depth];
but this messes up room editing and it makes the object seem weirdly placed. If anyone can help with this simple issue, it would be great