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Windows Where is the "Z:" data stored when testing a game in the Windows IDE?

quattj

Member
When I test my game, Game Maker Studio maps an X:, Y:, and Z: drive.

The Z: drive contains a bunch of my old projects dating back at least a year, each taking up the size of my game files. This currently amounts to something like 1 GB of data just sitting there wasting space. I have tried searching for the individual contents but can not locate them by searching in Windows for the file names.
 

quattj

Member
Thanks, Is there an option to auto-clean the cache, or is that a suggestions I need to submit? For now, I am manually deleting it.
 

quattj

Member
Actually, not all better. All options for deleting cache on exit are checked, but nothing was actually deleted when I quit except for the working directories of the games. All the rest of the cache data was still there. I had to manually click each of the "Delete cache" buttons"
 
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