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Question - Code Where is the Depth stored for imported projects?

M

madsj

Guest
I'm used to 1.4 and most of my game is created when the game starts and is not placed in the room. It seems when I drag objects into a room it automatically use the depth I set in 1.4, and it seems that it also works like it did in 1.4 in-game, but where is the value stored? is it even stored and do I need to set the depth in the create event if I use the instance_create compatibility script instead of instance_create_depth?
 

YellowAfterlife

ᴏɴʟɪɴᴇ ᴍᴜʟᴛɪᴘʟᴀʏᴇʀ
Forum Staff
Moderator
Upon import a special script is made called "__global_object_depths" is made automatically. Should be under "compatibility" directory.
 
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