A
Alcor Salv
Guest
Title is self explanatory. I Specifically would like the IDE GUI to have the ability to search for objects/scripts that use/reference a Parent/Sprite/Script (selected by clicking them) to list them in the same way that the Tree feature does for objects. I know you can search for stuff manually, but, as example, lets say that you have multiple enemy types that all reference a parent or each has a common script call, but you need to find them all to move them to the newer/better/optimized script, in the base IDE there is no easy way to do this, much less manage if your game is quite large.