S
ShadowLenz
Guest
there is a way for an object to disappear when the character gets close to him?, like...the opacity goes off when its close and appears again when its far away???
like:
if (distance to object (object_that needs_to_fade_out)<32) {
*some code to make disappear*
}
first i thought using "object_set_visible" but i got my doubts
like:
if (distance to object (object_that needs_to_fade_out)<32) {
*some code to make disappear*
}
first i thought using "object_set_visible" but i got my doubts