G
Ggd07
Guest
The answer to your question is simple. I work on GameMaker since 2004, when Markus Overmars was in charge of it. You are eager to learn why if I had bad experience with GMS1, I would purchase GMS2.
I am now getting paid to do a good job on GMS. Money is needed not only for the GameMaker license but for resources: art, sounds and etc etc. We are a team that work on project, one of which we want to commercially release.
I have the GameMaker Studio 1 Master Edition. The problems I had with GMS1 were exactly the same as the OPs at the moment. I always had troubles releasing content on iOS and using IAP features as well as advertising. I had content on iOS being removed/rejected because of the way it was built. I had SOO much IDE problems, I had to wait months for a simple update from these people so that I can even begin to experiment running a game on Apple. And to compare with Unity and Unreal, from what I've read, they always provide updates in these situations.
They advertise GMS2 as rewritten from scratch - not having the same IDE issues, and being regularly supported. They even announced they are dropping GMS1 support in June or July (I dont remember), which means that if you have GMS1 products on Android or iOS, they will be rejected soon, and you will just be left out with a "Buy GMS2 or go away" - why isn't anyone saying anything about that?
GMS2 not only is broken to an extend, but also lacks features from the previous IDE. Yeah yeah sure, you can definitely drag and drop all day long and waste time to do something so simple as to position a sprite or an object or a group of those in your resource tree, because someone in YoYoGames was incompetent enough to test dragging and dropping resources.
I do not think like you, though. I don't think that if you buy something, and it sucks, the next version of it will be 100% awful. I think that people can learn from their mistakes and can fix them and make it all better - of course, if they want to.
I guess I was wrong about the YoYoGames people though.. it seems, was I?
Let's say the Xmas excuse you gave for them is true. Its now almost April. Now its going to be easter.. Then it is going to be another Holiday, and another Holiday. We can use excuses for Holidays all the time. So when do we get updates? Summer? But summer they are going to have a summer vacation - then I suppose they will need rest from the summer vacation? Alrighty..
I don't understand why YoYoGames do not start updating their software and fixing CRITICAL bugs such as these WEEKLY. Even MONTHLY is better than every half a year or every year.
Before December, they had updates in October 2017 and in August 2017, which was fine. Why did that stop? Ohhh.. that's right, you said christmas.. which was 3 months ago.
You are going to make me lurk the Legacy Forums for posts/replies that were most likely moderated, deleted and wiped, so that I can show you that I am not overreacting. You have no reason to believe me YoYoStaff was rude to customers, but over the years I have seen these things happen in this forum. People asking technical, marketing, or any other questions related directly to the company, and they got shut down immediately, whether they received warnings/bans, got their posts removed or being told they are wrong and that this and this should be like this. Of course they are also YoYo customers that defend them all the way up.
I remember a couple of weeks ago I searched Google for a way to make GMS2 be organized like GMS1. Resources on the left, and other windows on the right. I remember the thread I read, some moderator or staff member just shut down the guy by saying he is wrong to want that and that they want to keep going forward not backwards, and that is never going to happen - instead he could've just explained how he can make it look more like GMS1 by customizing the IDE Layout. I found that to be very rude. Unfortunately I cannot find the thread now but I will try. It is just clear to me that they do not want to help but want to push their agenda on People - and that is what I despise in addition to the other things that render your project, time, money and work useless.
By the way, you asked me in your last post if I report issues I find to YoYoGames. I did try to do so in the past and there was no result at all. I also think that testing things related to any Software is not up for the user, but is up to the developer of said software. You can't ask so much money for something, just to have it broken and then be expected to do work for them by reporting bugs and crashes that are not going to be even fixed after reported.
They should hire Quality Assurance people to deal with this, not ask us to do this for them. This service is actually paid. Companies have Q&A departments, but I am sure you are very aware of that.
With that said, I would try to report anything in the future, but I still believe it won't be noticed nor fixed. You said it yourself, the resource tree bug is well known, why is it not fixed then for THREE WHOLE MONTHS - oh yeah Xmas- forgot.
Cheers man. I hope these things get patched, and GMS2 starts being the product they advertise it to be - with regular monthly/weekly updates, however at this point, I lost that hope. And no, I am not sorry I bought GMS2, I am sorry GMS2 is handled in such a poor manner, and if continues to be handled the way GMS1 was handled, well, you know. You and I and everyone that devoted time from his live to this software is going to suffer, and all of this because someone at a company is incompetent
I am now getting paid to do a good job on GMS. Money is needed not only for the GameMaker license but for resources: art, sounds and etc etc. We are a team that work on project, one of which we want to commercially release.
I have the GameMaker Studio 1 Master Edition. The problems I had with GMS1 were exactly the same as the OPs at the moment. I always had troubles releasing content on iOS and using IAP features as well as advertising. I had content on iOS being removed/rejected because of the way it was built. I had SOO much IDE problems, I had to wait months for a simple update from these people so that I can even begin to experiment running a game on Apple. And to compare with Unity and Unreal, from what I've read, they always provide updates in these situations.
They advertise GMS2 as rewritten from scratch - not having the same IDE issues, and being regularly supported. They even announced they are dropping GMS1 support in June or July (I dont remember), which means that if you have GMS1 products on Android or iOS, they will be rejected soon, and you will just be left out with a "Buy GMS2 or go away" - why isn't anyone saying anything about that?
GMS2 not only is broken to an extend, but also lacks features from the previous IDE. Yeah yeah sure, you can definitely drag and drop all day long and waste time to do something so simple as to position a sprite or an object or a group of those in your resource tree, because someone in YoYoGames was incompetent enough to test dragging and dropping resources.
I do not think like you, though. I don't think that if you buy something, and it sucks, the next version of it will be 100% awful. I think that people can learn from their mistakes and can fix them and make it all better - of course, if they want to.
I guess I was wrong about the YoYoGames people though.. it seems, was I?
Let's say the Xmas excuse you gave for them is true. Its now almost April. Now its going to be easter.. Then it is going to be another Holiday, and another Holiday. We can use excuses for Holidays all the time. So when do we get updates? Summer? But summer they are going to have a summer vacation - then I suppose they will need rest from the summer vacation? Alrighty..
I don't understand why YoYoGames do not start updating their software and fixing CRITICAL bugs such as these WEEKLY. Even MONTHLY is better than every half a year or every year.
Before December, they had updates in October 2017 and in August 2017, which was fine. Why did that stop? Ohhh.. that's right, you said christmas.. which was 3 months ago.
You are going to make me lurk the Legacy Forums for posts/replies that were most likely moderated, deleted and wiped, so that I can show you that I am not overreacting. You have no reason to believe me YoYoStaff was rude to customers, but over the years I have seen these things happen in this forum. People asking technical, marketing, or any other questions related directly to the company, and they got shut down immediately, whether they received warnings/bans, got their posts removed or being told they are wrong and that this and this should be like this. Of course they are also YoYo customers that defend them all the way up.
I remember a couple of weeks ago I searched Google for a way to make GMS2 be organized like GMS1. Resources on the left, and other windows on the right. I remember the thread I read, some moderator or staff member just shut down the guy by saying he is wrong to want that and that they want to keep going forward not backwards, and that is never going to happen - instead he could've just explained how he can make it look more like GMS1 by customizing the IDE Layout. I found that to be very rude. Unfortunately I cannot find the thread now but I will try. It is just clear to me that they do not want to help but want to push their agenda on People - and that is what I despise in addition to the other things that render your project, time, money and work useless.
By the way, you asked me in your last post if I report issues I find to YoYoGames. I did try to do so in the past and there was no result at all. I also think that testing things related to any Software is not up for the user, but is up to the developer of said software. You can't ask so much money for something, just to have it broken and then be expected to do work for them by reporting bugs and crashes that are not going to be even fixed after reported.
They should hire Quality Assurance people to deal with this, not ask us to do this for them. This service is actually paid. Companies have Q&A departments, but I am sure you are very aware of that.
With that said, I would try to report anything in the future, but I still believe it won't be noticed nor fixed. You said it yourself, the resource tree bug is well known, why is it not fixed then for THREE WHOLE MONTHS - oh yeah Xmas- forgot.
Cheers man. I hope these things get patched, and GMS2 starts being the product they advertise it to be - with regular monthly/weekly updates, however at this point, I lost that hope. And no, I am not sorry I bought GMS2, I am sorry GMS2 is handled in such a poor manner, and if continues to be handled the way GMS1 was handled, well, you know. You and I and everyone that devoted time from his live to this software is going to suffer, and all of this because someone at a company is incompetent