XD005
Member
Hey guys, looking for some advice in regards to dealing with resolution in my game.
I was developing my game and targeting 1280 x 720. That's what I set my menu rooms to and everything but now.
I've realized that resolution does not scale well to FHD and I am alienating users that may have a smaller resolution.
So my question is, what is a good middle ground resolution where I can maintain graphic fidelity but have the best "scaleable"
resolution? My game is a music game and all of the assets were created with FHD in mind so they don't scale well to something like 640x480.
I was developing my game and targeting 1280 x 720. That's what I set my menu rooms to and everything but now.
I've realized that resolution does not scale well to FHD and I am alienating users that may have a smaller resolution.
So my question is, what is a good middle ground resolution where I can maintain graphic fidelity but have the best "scaleable"
resolution? My game is a music game and all of the assets were created with FHD in mind so they don't scale well to something like 640x480.