Sammi3
Member
I'm making a Spaghetti Western game but I am struggling to think of interesting mechanics to add to the game to make the enemies more interesting. So far my main mechanic is deadeye and I intend for it to be the main mechanic of the game that can be upgraded by the player:
Obviously, there would be different kinds of guns for the player to choose and different enemies. But that's where I find it difficult, what can differ between the enemies that doesn't just make it a "You shoot me, I shoot you"? I mean, it is a shooter but I feel that it will feel like it's missing something if that's all you do.
If I go on the route of having different enemy types, what types of enemies do you envision in a game like this? I've thought of normal police and sheriffs to where the sheriff would have a more powerful weapon and be able to take more hits. I haven't thought of much after... maybe rattlesnakes to keep with the old west theme...?
If you want to play it to get a feel for it or check out more screenshots, this is the WIP topic: https://forum.yoyogames.com/index.php?threads/the-n-word.1333/
If I go on the route of having different enemy types, what types of enemies do you envision in a game like this? I've thought of normal police and sheriffs to where the sheriff would have a more powerful weapon and be able to take more hits. I haven't thought of much after... maybe rattlesnakes to keep with the old west theme...?
If you want to play it to get a feel for it or check out more screenshots, this is the WIP topic: https://forum.yoyogames.com/index.php?threads/the-n-word.1333/