What is something you wish someone told you before heading into the marvelous world of GMS ?
Can I help?that it's gonna make my future be an endless stretch of banning spam bots
Run away while you still can.Can I help?
Nope, I hate to run. Also, I like it here. Actually, it's my favorite place in the world wide web ... this is the only exceptionRun away while you still can.
My experience was exactly the opposite. Everyone and their cousin told me to learn GML when I was starting out... and here I am 13 years later with an "intermediate at best" understanding of it. Maybe a few more years of DND would have been good for me while I learned the fundamentals of programming. It's hard to say... I think some people are hard-wired for programming; others simply aren't. My advice is to do what's most comfortable for you.Anyway, I'd have appreciated someone telling me to ignore DnD and go straight for GML. Couldn't get the hang of DnD at all, it was too cumbersome for me to keep switching between mouse and keyboard all the time. When I tried GML a few months later, it went much smoother.
I actually get this 100%. I've spent a good portion of the last couple years dabbling elsewhere(Unity specifically) because I'm attracted by the extra power you get. But having that power and being able to actually use effectively and quickly are two different things. I made a decision to stick with GMS instead, as I was always more comfortable, it has enough power for what I want, and as you say, it gets things done much faster than anything else I know of.I wish someone told me it would be impossible to find anything like Game Maker again paid or free. You will never find anything that does what Game Maker does as conveniently, with reliability, so many targets, and with as good of performance as Game Maker. I spent so much of my life thinking I was a good programmer and that what I enjoyed was programming - but nope. A wasted a good chunk of my life moving away from Game Maker because the tool started to crash on my computer all the time and I had nothing else to go to. I felt pretty much trapped and thought I should start venturing out to "real projects" and "real languages". God, I wish I knew what I knew now because I would have never went into computer science or looked to learn all the languages I learned which was just completely useless for me. Even looking into all the other engines and frameworks, it's all terrible. Like, I know how to use them and I solved a lot of the "hardships or get used to's" but literally nothing will satisfy the absolutely clear simplicity of the workflow Game Maker provides. It's got everything you need to make a game and doesn't (or at least it didn't) force you to write your code any one way and didn't yell at you when it thought you weren't doing things right.
So yeah, I wish I knew what it was I liked about GM and what I couldn't get back leaving it. I wish I understood what made me so passionate in life before leaving GM. It's not the same for everyone, I dedicated a lot of my time and life to **** thing just to leave it and realize there was no point. Now I'm just in a limbo with nowhere to go.
i feel you. it's a struggle to stay motivated at times, which is weird because i like coding and i want to do it. but sometimes the amount of things i don't know that i don't know coupled with unreasonable perfectionism is rough... just gotta keep at it, right?How to remain motivated. Which is really the only thing I lack.