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My game doesn't execute and the output tells me this. What can I do? Please help.
"cmd" /c subst Z: "C:\Users\Roger\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE"
elapsed time 00:00:00.2279876s for command "cmd" /c subst Z: "C:\Users\Roger\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 02/26/2020 23:32:35
"cmd" /c subst Y: "C:\Users\Roger\AppData\Local\GameMakerStudio2\GMS2TEMP"
elapsed time 00:00:00.4824809s for command "cmd" /c subst Y: "C:\Users\Roger\AppData\Local\GameMakerStudio2\GMS2TEMP" started at 02/26/2020 23:32:35
"cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378"
elapsed time 00:00:00.2659850s for command "cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378" started at 02/26/2020 23:32:36
Saving project to: C:\Users\Roger\Documents\GameMakerStudio2\DarkWorldRequiem.gmx\Dark World Requiem.yyp
Saving 2 resources
"C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.5.378/bin/Igor.exe" -j=8 -options="C:\Users\Roger\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run
Loaded Macros from C:\Users\Roger\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Dark_World_36483132_13CC8036\macros.json
Options: X:/bin\platform_setting_defaults.json
Options: C:\Users\Roger\AppData\Roaming/GameMakerStudio2\rogerdetueroxd_2252512\local_settings.json
Options: C:\Users\Roger\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Dark_World_36483132_13CC8036\targetoptions.json
X://bin/GMAssetCompiler.exe /c /zpex /iv=0 /rv=0 /bv=0 /j=8 /gn="Dark World Requiem" /td="Y:/" /cd="Z:/Dark_World_36483132_13CC8036" /zpuf="C:\Users\Roger\AppData\Roaming/GameMakerStudio2\rogerdetueroxd_2252512" /m=windows /tgt=64 /nodnd /cfg="default" /o="Y:/Dark_World_Requiem_6A2D7D5D_VM" /sh=True /optionsini="Y:/Dark_World_Requiem_6A2D7D5D_VM\options.ini" /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "C:\Users\Roger\Documents\GameMakerStudio2\DarkWorldRequiem.gmx\Dark World Requiem.yyp" /preprocess="Z:/Dark_World_36483132_13CC8036"
Reading project file....C:\Users\Roger\Documents\GameMakerStudio2\DarkWorldRequiem.gmx
Reading project file....X:\BaseProject
Reading config delta 'C:\Users\Roger\Documents\GameMakerStudio2\DarkWorldRequiem.gmx\options\main\inherited\options_main.inherited.yy'
finished.
X://bin/GMAssetCompiler.exe DONE (0)
Release build
Options: Z:/Dark_World_36483132_13CC8036\ExtensionOptions.json
OptionsIni
Options: Z:/Dark_World_36483132_13CC8036\PlatformOptions.json
[Compile] Run asset compiler
C:\WINDOWS\system32\cmd.exe /c ""X://bin/GMAssetCompiler.exe" /c /zpex /iv=0 /rv=0 /bv=0 /j=8 /gn="Dark World Requiem" /td="Y:/" /cd="Z:/Dark_World_36483132_13CC8036" /zpuf="C:\Users\Roger\AppData\Roaming/GameMakerStudio2\rogerdetueroxd_2252512" /m=windows /tgt=64 /nodnd /cfg="default" /o="Y:/Dark_World_Requiem_6A2D7D5D_VM" /sh=True /optionsini="Y:/Dark_World_Requiem_6A2D7D5D_VM\options.ini" /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "C:\Users\Roger\Documents\GameMakerStudio2\DarkWorldRequiem.gmx\Dark World Requiem.yyp" /bt=run /rt=vm"
Reading project file....C:\Users\Roger\Documents\GameMakerStudio2\DarkWorldRequiem.gmx
Reading project file....X:\BaseProject
Reading config delta 'C:\Users\Roger\Documents\GameMakerStudio2\DarkWorldRequiem.gmx\options\main\inherited\options_main.inherited.yy'
finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Global scripts...finished.
finished.
collapsing enums.
Final Compile...finished.
Saving IFF file... Y:/Dark_World_Requiem_6A2D7D5D_VM\Dark World Requiem.win
Writing Chunk... GEN8
option_game_speed=60
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
-----------------------------------------------------------------------------
System.Xml.XmlException: Falta el elemento raíz.
en System.Xml.XmlTextReaderImpl.Throw(Exception e)
en System.Xml.XmlTextReaderImpl.ParseDocumentContent()
en System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
en System.Xml.XmlDocument.Load(XmlReader reader)
en System.Xml.XmlDocument.Load(String filename)
en GMAssetCompiler.TexturePage.(String )
en GMAssetCompiler.TexturePage.(String , Boolean , Boolean , Boolean , Boolean , Int32 , String , String , String[] )
en GMAssetCompiler.WADSaver`1.<>c.(KeyValuePair`2 )
en GMAssetCompiler.Program..(Object )
en System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
en System.Threading.ThreadPoolWorkQueue.Dispatch()
-----------------------------------------------------------------------------
EXCEPTION FILE - C:\Users\Roger\AppData\Local\Temp\33d93324407a49629f989153609faa07.yyg.saencryptedreport
-----------------------------------------------------------------------------
Excepción no controlada: System.Xml.XmlException: Falta el elemento raíz.
en System.Xml.XmlTextReaderImpl.Throw(Exception e)
en System.Xml.XmlTextReaderImpl.ParseDocumentContent()
en System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
en System.Xml.XmlDocument.Load(XmlReader reader)
en System.Xml.XmlDocument.Load(String filename)
en GMAssetCompiler.TexturePage.(String )
en GMAssetCompiler.TexturePage.(String , Boolean , Boolean , Boolean , Boolean , Int32 , String , String , String[] )
en GMAssetCompiler.WADSaver`1.<>c.(KeyValuePair`2 )
en GMAssetCompiler.Program..(Object )
en System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
en System.Threading.ThreadPoolWorkQueue.Dispatch()
C:\WINDOWS\system32\cmd.exe exited with non-zero status (-532462766)
elapsed time 00:00:12.9784017s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.5.378/bin/Igor.exe" -j=8 -options="C:\Users\Roger\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run started at 02/26/2020 23:32:37
"cmd" /c subst Z: /d
elapsed time 00:00:00.1599979s for command "cmd" /c subst Z: /d started at 02/26/2020 23:32:50
"cmd" /c subst Y: /d
elapsed time 00:00:00.1389930s for command "cmd" /c subst Y: /d started at 02/26/2020 23:32:50
"cmd" /c subst X: /d
elapsed time 00:00:00.1389919s for command "cmd" /c subst X: /d started at 02/26/2020 23:32:50
FAILED: Run Program Complete
For the details of why this build failed, please review the whole log above and also see your Compile Errors window.
"cmd" /c subst Z: "C:\Users\Roger\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE"
elapsed time 00:00:00.2279876s for command "cmd" /c subst Z: "C:\Users\Roger\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 02/26/2020 23:32:35
"cmd" /c subst Y: "C:\Users\Roger\AppData\Local\GameMakerStudio2\GMS2TEMP"
elapsed time 00:00:00.4824809s for command "cmd" /c subst Y: "C:\Users\Roger\AppData\Local\GameMakerStudio2\GMS2TEMP" started at 02/26/2020 23:32:35
"cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378"
elapsed time 00:00:00.2659850s for command "cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378" started at 02/26/2020 23:32:36
Saving project to: C:\Users\Roger\Documents\GameMakerStudio2\DarkWorldRequiem.gmx\Dark World Requiem.yyp
Saving 2 resources
"C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.5.378/bin/Igor.exe" -j=8 -options="C:\Users\Roger\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run
Loaded Macros from C:\Users\Roger\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Dark_World_36483132_13CC8036\macros.json
Options: X:/bin\platform_setting_defaults.json
Options: C:\Users\Roger\AppData\Roaming/GameMakerStudio2\rogerdetueroxd_2252512\local_settings.json
Options: C:\Users\Roger\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Dark_World_36483132_13CC8036\targetoptions.json
X://bin/GMAssetCompiler.exe /c /zpex /iv=0 /rv=0 /bv=0 /j=8 /gn="Dark World Requiem" /td="Y:/" /cd="Z:/Dark_World_36483132_13CC8036" /zpuf="C:\Users\Roger\AppData\Roaming/GameMakerStudio2\rogerdetueroxd_2252512" /m=windows /tgt=64 /nodnd /cfg="default" /o="Y:/Dark_World_Requiem_6A2D7D5D_VM" /sh=True /optionsini="Y:/Dark_World_Requiem_6A2D7D5D_VM\options.ini" /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "C:\Users\Roger\Documents\GameMakerStudio2\DarkWorldRequiem.gmx\Dark World Requiem.yyp" /preprocess="Z:/Dark_World_36483132_13CC8036"
Reading project file....C:\Users\Roger\Documents\GameMakerStudio2\DarkWorldRequiem.gmx
Reading project file....X:\BaseProject
Reading config delta 'C:\Users\Roger\Documents\GameMakerStudio2\DarkWorldRequiem.gmx\options\main\inherited\options_main.inherited.yy'
finished.
X://bin/GMAssetCompiler.exe DONE (0)
Release build
Options: Z:/Dark_World_36483132_13CC8036\ExtensionOptions.json
OptionsIni
Options: Z:/Dark_World_36483132_13CC8036\PlatformOptions.json
[Compile] Run asset compiler
C:\WINDOWS\system32\cmd.exe /c ""X://bin/GMAssetCompiler.exe" /c /zpex /iv=0 /rv=0 /bv=0 /j=8 /gn="Dark World Requiem" /td="Y:/" /cd="Z:/Dark_World_36483132_13CC8036" /zpuf="C:\Users\Roger\AppData\Roaming/GameMakerStudio2\rogerdetueroxd_2252512" /m=windows /tgt=64 /nodnd /cfg="default" /o="Y:/Dark_World_Requiem_6A2D7D5D_VM" /sh=True /optionsini="Y:/Dark_World_Requiem_6A2D7D5D_VM\options.ini" /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "C:\Users\Roger\Documents\GameMakerStudio2\DarkWorldRequiem.gmx\Dark World Requiem.yyp" /bt=run /rt=vm"
Reading project file....C:\Users\Roger\Documents\GameMakerStudio2\DarkWorldRequiem.gmx
Reading project file....X:\BaseProject
Reading config delta 'C:\Users\Roger\Documents\GameMakerStudio2\DarkWorldRequiem.gmx\options\main\inherited\options_main.inherited.yy'
finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Global scripts...finished.
finished.
collapsing enums.
Final Compile...finished.
Saving IFF file... Y:/Dark_World_Requiem_6A2D7D5D_VM\Dark World Requiem.win
Writing Chunk... GEN8
option_game_speed=60
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
-----------------------------------------------------------------------------
System.Xml.XmlException: Falta el elemento raíz.
en System.Xml.XmlTextReaderImpl.Throw(Exception e)
en System.Xml.XmlTextReaderImpl.ParseDocumentContent()
en System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
en System.Xml.XmlDocument.Load(XmlReader reader)
en System.Xml.XmlDocument.Load(String filename)
en GMAssetCompiler.TexturePage.(String )
en GMAssetCompiler.TexturePage.(String , Boolean , Boolean , Boolean , Boolean , Int32 , String , String , String[] )
en GMAssetCompiler.WADSaver`1.<>c.(KeyValuePair`2 )
en GMAssetCompiler.Program..(Object )
en System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
en System.Threading.ThreadPoolWorkQueue.Dispatch()
-----------------------------------------------------------------------------
EXCEPTION FILE - C:\Users\Roger\AppData\Local\Temp\33d93324407a49629f989153609faa07.yyg.saencryptedreport
-----------------------------------------------------------------------------
Excepción no controlada: System.Xml.XmlException: Falta el elemento raíz.
en System.Xml.XmlTextReaderImpl.Throw(Exception e)
en System.Xml.XmlTextReaderImpl.ParseDocumentContent()
en System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
en System.Xml.XmlDocument.Load(XmlReader reader)
en System.Xml.XmlDocument.Load(String filename)
en GMAssetCompiler.TexturePage.(String )
en GMAssetCompiler.TexturePage.(String , Boolean , Boolean , Boolean , Boolean , Int32 , String , String , String[] )
en GMAssetCompiler.WADSaver`1.<>c.(KeyValuePair`2 )
en GMAssetCompiler.Program..(Object )
en System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
en System.Threading.ThreadPoolWorkQueue.Dispatch()
C:\WINDOWS\system32\cmd.exe exited with non-zero status (-532462766)
elapsed time 00:00:12.9784017s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.5.378/bin/Igor.exe" -j=8 -options="C:\Users\Roger\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run started at 02/26/2020 23:32:37
"cmd" /c subst Z: /d
elapsed time 00:00:00.1599979s for command "cmd" /c subst Z: /d started at 02/26/2020 23:32:50
"cmd" /c subst Y: /d
elapsed time 00:00:00.1389930s for command "cmd" /c subst Y: /d started at 02/26/2020 23:32:50
"cmd" /c subst X: /d
elapsed time 00:00:00.1389919s for command "cmd" /c subst X: /d started at 02/26/2020 23:32:50
FAILED: Run Program Complete
For the details of why this build failed, please review the whole log above and also see your Compile Errors window.