N
nittens
Guest
A couple days ago things were working fine and my game was compiling without any errors. I came back to it yesterday and I get a Pop Execution error. The error message is vague about where I should look, but I've completely removed the object in question and the error still pops up.
############################################################################################ FATAL ERROR in action number 1 of Create Event for object obj_vars: Pop :: Execution Error - Variable Index [0,-1] out of range [1,59] - -5.<unknown variable>(100000,-1) at gml_Script___global_object_depths (line 164) - global.__objectID2Depth[ objID ] = global.__objectDepths; } // end for ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script___global_object_depths (line 164) called from - gml_GlobalScript_0 (line 1) - __global_object_depths()
############################################################################################ FATAL ERROR in action number 1 of Create Event for object obj_vars: Pop :: Execution Error - Variable Index [0,-1] out of range [1,59] - -5.<unknown variable>(100000,-1) at gml_Script___global_object_depths (line 164) - global.__objectID2Depth[ objID ] = global.__objectDepths; } // end for ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script___global_object_depths (line 164) called from - gml_GlobalScript_0 (line 1) - __global_object_depths()