I'm new to game maker and was just wondering what basic games I should make to learn how the program works. I already did all the built in tutorials
Why did you get game maker? What kinds of games did you want to make, which made you decide to get game maker?
haha...well, when you put it like that...Hey, some of those 80s games were pretty complex.
I recommend attempting to re-create a simple game that you enjoy(ed) playing. That way you will find motivation to keep trying. For example, I think my first game was a very basic Zelda, but while it was honestly garbage, at least I learnt a lot and enjoyed making it!
Oh man, Chip's Challenge is definitely not a simple game. Sokoban would probably be a better suggestion. (I love Chip's Challenge though!)
i would reccomend to begin making a simple platformer, in a pixelart kind of style, i begun using game maker about a hlf year ago, and this is by far the most fun and easy way to get used to things.
Actually, Space Invaders would be a fun one to replicate. Should be relatively easy for the most part. Busting up the four shield bunkers might need a bit of thought though.Something simple so look to the old classics. Try Pong with a basic 45 degree direction change when it hits a border or bat. Should warm you up for then trying Space Invaders
Hi, I am new to Gamemaker as well and interested in learning how to make some simple point and click game. May I know if you have any tutorial which I can refer to and explore on my own?A point-and-click type game was my very first game.
I actually made it in flash which is much harder than making it in Game Maker.
Point-and-clicks are good because they teach you a lot of logical principles. The basics are just clicking objects with your mouse so that part's easy, but the rest can be a good challenge to help you understand how code works.
Just look up something like Pajama Sam or the Putt Putt Adventure games. You'll get what I mean.