G
Guest User
Guest
* 'surplus' here meaning in this context 'when you already have at least one game in development and you come up with another one'.
what do yguys do with them? e.g. whip out gamemaker and start a new project right away, write it down for later, lay down the groundwork for it then go back to what you were already developing, take it out back and put it down because you have too many as it is, something else?
just interested in hearing the different ways these ideas are handled by others. if applicable, of course.
what do yguys do with them? e.g. whip out gamemaker and start a new project right away, write it down for later, lay down the groundwork for it then go back to what you were already developing, take it out back and put it down because you have too many as it is, something else?
just interested in hearing the different ways these ideas are handled by others. if applicable, of course.