What classic game would you like to clone?

Let's Clone

Member
How about old school comodote 64 games such as Choplifter and omega race. Those are pretty easy as far as setup.

The era includes donkey kong, congo bongo, pac man, up n down, root beer tapper! Love em all.
Those are some solid suggestions! Donkey Kong and Pac Man have been on my list for a while now.
I just finished putting the assets together for Ice Climber today, so I hope to get that filmed here soon. Hella tempted to dive into DK or PM next.
 

TheouAegis

Member
First of all, how did you access the original code that you analysed/translated? Super interested in how you were able to look into the actual mechanics, as I've been basing all of my clones off of fell haha.
FCEUX


My issue with the hammers isn't the instance slots; I'm okay with pre-allocated instance slots since most of the games I've studied do that. Typically the player and his attacks have specific slots set aside (hence why you're allowed 3 bullets in Mega Man games or three axes in Castlevania if you get all the powerups). The enemies typically all share the same slots as their projectiles. Sometimes the coders will allot more slots for bullets in the case of a shooters, but typically if there are too many enemies on the screen or too many bullets on the screen, no new bullets will be created.

My issue with the hammers is that it checks two "slots" so to speak. There are 9 slots available strictly for hammers (maybe Bowser's fire used them too, I didn't check). The Hammer Bro picks one of the 9 slots at random and if it's occupied, he won't throw a hammer. Why add this check in, though, when the game then checks if the actual instance slot for the hammer (slot 4, 5 or 6) is free? The only reason I can think of, as I said earlier, is that maybe they were trying to work in some mechanic with 2-3 Hammer Bros on the screen at a time. If Hammer Bro 1 picks slot 2 and throws a hammer and Hammer Bro 2 also picks slot 2, he won't be able to throw his hammer. But let's say Hammer Bro 1 picks slot 1 and throws his hammer and Hammer Bro 2 picks slot 2... He still can't throw his hammer because hammers 1 and 2 are both spawned in instance slot 0. So what's the point in those 9 slots unless it's to cripple 2 or more Hammer Bros in some convoluted way?
 
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Let's Clone

Member
Heard ya the first time. :p


How did you manage that? The posts are an hour apart. o_O
Homie.. I was so confused when it happened, XD
I woke my PC up and I saw the unsent message. So I assumed I had forgotten to send before putting it to sleep. But then it posted (for the second time) and I couldn't figure out how to delete it =P
 
B

Baukereg

Guest
There is this game from my youth, Alley Cat, where you play a cat and have to jump on garbage cans and hang on washing lines to get inside peoples homes. Each room contains a minigame, like drinking the water of dogs without waking them up. I always felt like it would make for a great remake.
 
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