I
iSolo
Guest
Good morning everyone, it's good to be back!
I recently told my friend who has 3 children about Game Maker Studio and explained how in my opinion her kids should give it a go. She has 3 kids, 2 boys (12 year old, 10 year old) and a girl who is 7 years old.
I explained that I introduced them all to programs like RPG Maker and GMS and they really liked RPG Maker (various versions) due to its simplicity and loved GMS as well but were a little intimidated by it (even though it has a Drag and Drop it still looked a little much for them but they expressed interest in it). The little girl wasn't really into it but said she would love to write story lines for any games the boys will create. The one who was most interested was the 11 year old who is soon to turn 12.
I remember computer courses and programming courses offered over the years when I was in middle school and high school and even 1 in elementary school. I know it isn't an unheard-of idea to teach a kid a programming/scripting language and how to use the computer as an advanced user. They never really had any PC/Laptop/Windows/Linux exposure as they just played the Xbox360 and recently got a PS4 as a gift. I teach them about computers whenever I have a chance but they seem to grasp it fairly well, especially now during the lock-down since kids have to study from home with laptops and connect to a network to submit their work.
I have a vision for her kids because I heard multiple stories about NORMAL kids who learn how to script/program and use various creative programs to create games, animate, build websites at a young age (10-15) and within a year or two they either became proteges in the industry or just found a fun hobby and managed to make some money through it and/or kick-started their professional education which normally should only happen when you're 18-19 and ready to go to college.
Either or, whichever path they choose, I am sure this will HUGELY benefit them. I explained some core programming/scripting principles to her kids and they both got it but I will focus on the 11 (soon top be 12) year old here as he seemed to really grasp it all and was the most interested. Her 12 year old was finishing my sentences when I was teaching him Pseudocode principles and other computer logic conversations. I really believe in him. If you're wondering why I care so much to get them involved in this it's because I know that this can guarantee such a bright future to a kid and they can literally start making money from this within 6 months. I remember how my friends used to make small games and charge kids 2-5 dollars per game and a dollar for any new level update (I gave them that idea) and it went well. Then when they went to college they were SO ahead of the curve and most of them didn't finish the program and got a job very early making more money than some 30 year olds when they were only 17-20 years old.
Their parents are separated and while they get a lot of attention from both of them, you can see how that made their lives tougher and I thought this would be a good outlet for their frustration. The older one exhibits some anger issues but he's such a bright kid and a loving kid and I really want to hear what some pros in the industry or even teachers and some parents have to say on my thread here. I really believe her 11 year old needs to get into this but I don't want to force him and turn this into a chore. So far I have been managing to keep it fun but it is tough to stay consistent since they don't have their own laptop but they do have a PS4, and I don't know if they can develop on a console but I know they can develop FOR a console and they don't really require a very high end computer so they should be able to get a $500 used or new laptop which would be enough for this project.
I am a musician and I unofficially taught kids how to play the guitar/piano and overall I am a good teacher. I am doing my best to learn Game Maker Studio because it was always something on my bucket list. I paid for the PC licence and I really want to be consistent this time and learn it so I can complete the ideas I have. I also want to learn it so I can help her kid/s learn it. I remember how much EASIER it was to learn things when I was a kid and I still feel I am learning things quickly cause my curiosity is always high when I am interested in something.
Do you think I am doing the right thing trying to get him to learn GMS and am I right to see this sort of future for him? I mean he showed interest and he did pretty well with everything we have done so far. How can I get him to be more consistent and what kind of similar stories have you heard of or experiences you had similar to this one?
Thank you so much for taking the time to read this post!
I recently told my friend who has 3 children about Game Maker Studio and explained how in my opinion her kids should give it a go. She has 3 kids, 2 boys (12 year old, 10 year old) and a girl who is 7 years old.
I explained that I introduced them all to programs like RPG Maker and GMS and they really liked RPG Maker (various versions) due to its simplicity and loved GMS as well but were a little intimidated by it (even though it has a Drag and Drop it still looked a little much for them but they expressed interest in it). The little girl wasn't really into it but said she would love to write story lines for any games the boys will create. The one who was most interested was the 11 year old who is soon to turn 12.
I remember computer courses and programming courses offered over the years when I was in middle school and high school and even 1 in elementary school. I know it isn't an unheard-of idea to teach a kid a programming/scripting language and how to use the computer as an advanced user. They never really had any PC/Laptop/Windows/Linux exposure as they just played the Xbox360 and recently got a PS4 as a gift. I teach them about computers whenever I have a chance but they seem to grasp it fairly well, especially now during the lock-down since kids have to study from home with laptops and connect to a network to submit their work.
I have a vision for her kids because I heard multiple stories about NORMAL kids who learn how to script/program and use various creative programs to create games, animate, build websites at a young age (10-15) and within a year or two they either became proteges in the industry or just found a fun hobby and managed to make some money through it and/or kick-started their professional education which normally should only happen when you're 18-19 and ready to go to college.
Either or, whichever path they choose, I am sure this will HUGELY benefit them. I explained some core programming/scripting principles to her kids and they both got it but I will focus on the 11 (soon top be 12) year old here as he seemed to really grasp it all and was the most interested. Her 12 year old was finishing my sentences when I was teaching him Pseudocode principles and other computer logic conversations. I really believe in him. If you're wondering why I care so much to get them involved in this it's because I know that this can guarantee such a bright future to a kid and they can literally start making money from this within 6 months. I remember how my friends used to make small games and charge kids 2-5 dollars per game and a dollar for any new level update (I gave them that idea) and it went well. Then when they went to college they were SO ahead of the curve and most of them didn't finish the program and got a job very early making more money than some 30 year olds when they were only 17-20 years old.
Their parents are separated and while they get a lot of attention from both of them, you can see how that made their lives tougher and I thought this would be a good outlet for their frustration. The older one exhibits some anger issues but he's such a bright kid and a loving kid and I really want to hear what some pros in the industry or even teachers and some parents have to say on my thread here. I really believe her 11 year old needs to get into this but I don't want to force him and turn this into a chore. So far I have been managing to keep it fun but it is tough to stay consistent since they don't have their own laptop but they do have a PS4, and I don't know if they can develop on a console but I know they can develop FOR a console and they don't really require a very high end computer so they should be able to get a $500 used or new laptop which would be enough for this project.
I am a musician and I unofficially taught kids how to play the guitar/piano and overall I am a good teacher. I am doing my best to learn Game Maker Studio because it was always something on my bucket list. I paid for the PC licence and I really want to be consistent this time and learn it so I can complete the ideas I have. I also want to learn it so I can help her kid/s learn it. I remember how much EASIER it was to learn things when I was a kid and I still feel I am learning things quickly cause my curiosity is always high when I am interested in something.
Do you think I am doing the right thing trying to get him to learn GMS and am I right to see this sort of future for him? I mean he showed interest and he did pretty well with everything we have done so far. How can I get him to be more consistent and what kind of similar stories have you heard of or experiences you had similar to this one?
Thank you so much for taking the time to read this post!