Z
zenoboy
Guest
Hey guys, I want to know what these terms mean. Currently I'm trying to design the size of my game but I'm kinda confused with the documentation. I understand about Aspect Ratio and based on what I read, to make your game suitable for many devices you'd need to use the Full Scale option in the Global Settings & also use Views.
But then terms such as Application Surface and View Port appear, thus making me confused because I'm not really familiar with these terms. I thought that maybe, asking here would enlighten me & clarify these terms.
A simple explanation with pictures would be a great help.
Thanks in advance, hope you guys can help me with this matter.
But then terms such as Application Surface and View Port appear, thus making me confused because I'm not really familiar with these terms. I thought that maybe, asking here would enlighten me & clarify these terms.
A simple explanation with pictures would be a great help.
Thanks in advance, hope you guys can help me with this matter.