RedP
Member
Hi, i am trying to understand the best way to create a random map generated with premade biomes, and be able to separate the map into biomes and each of them always have certain features like dungeons or ores, similar with the idea of Terraria. My idea is to create predefined features and every time the map is generated, these areas will be organized in different places of this map, just changing the way the map is created.
I thought of some ways to work on it, but I would like to hear other opinions and ways of organizing this kind of map, I appreciate any ideas and thoughts.
I thought of some ways to work on it, but I would like to hear other opinions and ways of organizing this kind of map, I appreciate any ideas and thoughts.
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