T
Teodor Hristov
Guest
Hi nooby question, i have a working alarm that spawns enemys.How to change after its spawn all enemys and go for alarm 2 who spawn difrent enemys from previous.I am trying to create a level with 3 waves.
this is alarm 0
if(asteroid_number < 5)
{
instance_create_layer(random(650), -20,"rockfly", obj_rock);
asteroid_number += 1;
alarm[0] = spawn_rate;
}
this is alarm 0
if(asteroid_number < 5)
{
instance_create_layer(random(650), -20,"rockfly", obj_rock);
asteroid_number += 1;
alarm[0] = spawn_rate;
}