Discussion in 'Work in Progress' started by Joe Ellis, Mar 12, 2018.
Wow! That sounds really cool, thanks for the response .
I made a tool where if you click on a quad it instantly creates a cube from it, I love how this turned out
Awesome sort of like an extrude tool?
Looks like an incredibly intuitive way of making levels!
Yeah its just extrusion really but it measures the edges of the quad, gets the mean length and then extrudes it that far to make it as close to cubic as it can, so its really good for quickly forming stuff like you can with voxels. It's also given me the idea of it making other shapes like a tent, pyramids and
extruding polygons into other types of polygons
@Joe Ellis Think you've got a release date for us soon? ;P
My fingers are literally itching to get a hold of this ^^
I'm gonna release a beta version before its completely finished, cus I feel bad how people are waiting, so I'll do that some time next week..
I could release it now but theres too many bugs, people would probably get annoyed that I'd released it in that state :/
Ooo :O That'd be awesome ^^ Can't wait
Got some actual video footage! from testing a 3d platformer style player and camera, no animation or collision yet but I like the way its heading
The entire engine is complete, its just certain editors and tools that arent fully working yet
So its ready to go into beta, and will be released in the next few days.
I just need some time to check for bugs and restrict unfinished functions to stop crashes DD
What do you think of the new logo?
If you are referring to the logo on your profile picture, then I like it.
Sorry for anyone waiting for the beta version, it still isnt ready :/ Its taking alot longer than I expected,
I'm gonna have to in future say "soon" instead of "a few days"
I'm going as fast as I can, I just hope I haven't annoyed anyone.
Anyway heres a couple of videos, one is showing the collision system and the other showing a few parts of the menus
Heres a character model I'm working on, its not finished yet, I'm gonna add a few edge loops and will subdivide the model twice,
But I need to add those functions first
Spoiler: More pics
I just released the beta version, it was one of those **** it moments, I thought, if I'm testing it out and enjoying using it, why cant other people, even though its not finished.
However, this version is completely provided "as is", and there is no help file, feel free to ask me on here or private message and I'll give you in depth instructions on it..
The price is 20 dollars, and the stable version will be around $40, so this could be thought of as a pre-order for the stable version.
There are alot of unfinished features and I don't know exactly how many bugs there are,
but I wanted to release this version so that people who have decided they want this program to get it cheaper and so that they dont have to wait as long before they can try it out.