David Lorenz
Member
Hello, everyone! I just started learning GML and, while I had some satisfactory results on one side, I fail in some very simple operations. :/
I'm moving a character by pressing keys, making it go through it's sprite animation's frames but here's the problem: The character moves before taking the first step, giving the impression of sliding on the ground. Like this, If I tap quickly a movement key, the character can move around the room without a single change of it's animation's frame.
I want the character to take the step exactly when it start moving.
I tried elaborating a way by myself but I failed miserably. Forgive my ignorance!
Hope I've been clear enough!
I'm moving a character by pressing keys, making it go through it's sprite animation's frames but here's the problem: The character moves before taking the first step, giving the impression of sliding on the ground. Like this, If I tap quickly a movement key, the character can move around the room without a single change of it's animation's frame.
I want the character to take the step exactly when it start moving.
I tried elaborating a way by myself but I failed miserably. Forgive my ignorance!
Hope I've been clear enough!