Hello all! Just I want to show my asset that allow to load models from Magica Voxel to GMS 2! All code writen on GML. It fast and optimased (i hope). This asset is a paid, but you can try free compiled demo. Features: Import Magica Voxel (.vox) models Models can be stored in one vertex buffer for better perfomance Support frame based animation (you must use Magica Voxel 0.98.2) Simple texture support Support to set scale, when model is loading Support to set origin, when model is loading (nine points of origin) Easy to use limitations: If you load many models through a loop, it can take a lot of memory (make small loops) Large levels can take a long time to load Maximal size of model is 256x256x256 voxels Models is not optimazed when is loaded. Each voxel have external sides. (2 triangle for each side) But inner sides not be generated. List of functions: Code: VI_init() VI_model_load(fname, scale, origin) VI_model_unload(model) VI_model_complex_start(frames) VI_model_complex_load(model, fname, scale, origin, x, y, z) VI_model_complex_end(model) VI_model_draw(model, frame, texture, x, y, z) VI_model_draw_ext(model, frame, texture, x, y, z, xscale, yscale, zscale, xrot, yrot, zrot) VI_model_get_frames(fname) Marketplace link. Demo link.