kupo15
Member
I was doing some testing because the virtual keyboard wasn't doing what I expected it to do. It seems like the "virtual_keyboard_status()" built in variable is not working all the time. Sometimes when I close the virtual keyboard this doesn't update to false and remains as true.
Second bug is in the async event with the event_status. When popping up the keyboard its fine by firing off "showing" and then "visible." However, when I go to hide it it fires off "hidden" and "hidden". Occasionally it fires off correctly as "hiding" and then "hidden." Sometimes it skips the "hiding" fire and goes straight to a SINGLE "hidden". Check the debug console for this
Its very inconsistent and not working properly. I created a bug report but here is the file if anyone wants to check it out. Must be testing with android or mobile off course.
https://yoyogames.zendesk.com/attachments/token/t9BpSHrAVgBql5N3nzRQ5Xc3j/?name=vk+bug.yyz
Second bug is in the async event with the event_status. When popping up the keyboard its fine by firing off "showing" and then "visible." However, when I go to hide it it fires off "hidden" and "hidden". Occasionally it fires off correctly as "hiding" and then "hidden." Sometimes it skips the "hiding" fire and goes straight to a SINGLE "hidden". Check the debug console for this
Its very inconsistent and not working properly. I created a bug report but here is the file if anyone wants to check it out. Must be testing with android or mobile off course.
https://yoyogames.zendesk.com/attachments/token/t9BpSHrAVgBql5N3nzRQ5Xc3j/?name=vk+bug.yyz
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