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Virtual Joystick/GamePad Help (360d movement)

CoderJoe

Member
there is a gamemaker tutorial that went over on-screen controls. they did something just like this. basically you have an area that is considered the joystick. when a press is detected in that area, you then get a direction from the center of the area to the actual touch. the tricky part is recognizing multiple touches because you probably want some buttons while the joystick is being used.
 
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