Any time I use view_camera[0] in HTML5 the game freezes. Is there another way I can manipulate cameras without assigning a camera? Can I manipulate the default camera at all without assigning viewports?
When I use view_camera[0] i set Viewport 0 as visible and enable viewports in that room. That makes it freeze. I turn off viewports and disable that one, change the camera variable to camera_get_default. that doesn't work either, and camera_get_active doesn't work in HTML5 at all I get a compile error when trying to run it