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Legacy GM View Problem

Doggo

Member
So I am using GM 1.4 and I'm trying to do like one of those FNAF camera flip thing. Now since the room is bigger then the camera and I'm using a view(view 0) to look around. I don't want the player to look around as they are looking at the camera. So I made a whole new view(view 1) and switched when they press on the button. But the view is also viewing the room. I want it to be only on the camera system. (and if you can, how would i make the button follow view0?)
 

Doggo

Member
They are the same, but the view isn't. I made view 1 the same size as the camera so you can't see the office around you. i just want to know if there is a way to move the view over, or at default have the view over when switched.
 
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