andulvar
Member
I'd like to draw a view to the screen and then wrap that view with a HUD object so that none of the view gets cut off by the HUD.
Is there an easy way to manipulate the views to allow this? Or will I need to use surfaces and draw a smaller application surface into the HUD surface?
Is there an easy way to manipulate the views to allow this? Or will I need to use surfaces and draw a smaller application surface into the HUD surface?