M
Misty
Guest
So basically the story begins, working on a 3d game trying to add decals using d3d_models. But as soon as I call the function d3d_model_draw, I can no longer update the model.
So I read the manual, sounds to me that Vertex buffers are what I need. So I use vertex buffers, yet it is the exact same thing as the models, I cannot update vertex buffers dynamically! The buffers are like this:
So I'm stumped, I never used the function vertex_freeze().
As soon as I draw the vertex buffer, I can no longer add anymore polygons to the buffer.
So I read the manual, sounds to me that Vertex buffers are what I need. So I use vertex buffers, yet it is the exact same thing as the models, I cannot update vertex buffers dynamically! The buffers are like this:
So I'm stumped, I never used the function vertex_freeze().
As soon as I draw the vertex buffer, I can no longer add anymore polygons to the buffer.