William Garrison
Member
Okay, so I have this in the creation code...
and this in the variable definitions...
and in the room this is what I set it to...
Yet it doesn't seem to read the variable definition in the room. I change the variable to a different sprite via the variable definition but it still remains on the test block as set in the creation code.
Code:
s_default = sTestBlock;
sprite_index = s_default;
and this in the variable definitions...
and in the room this is what I set it to...
Yet it doesn't seem to read the variable definition in the room. I change the variable to a different sprite via the variable definition but it still remains on the test block as set in the creation code.