chirpy
Member
So after a long while I'm recently building for iOS again, with latest GMS2 IDE v2.2.4.458 and Xcode 11, under mac OS 10.15 Catalina. One thing I noticed immediately after a successful build is that, now I need to supply all sizes of static splash screens for iOS.
Is this a new requirement from Apple? It looks like they don't recommend using static images:
https://developer.apple.com/design/human-interface-guidelines/ios/icons-and-images/launch-screen/
I'm wondering whether we can safely replace the static images with a simpler black/grey screen (Xcode storyboard?). If there's a tutorial please let me know.
Is this a new requirement from Apple? It looks like they don't recommend using static images:
https://developer.apple.com/design/human-interface-guidelines/ios/icons-and-images/launch-screen/
I'm wondering whether we can safely replace the static images with a simpler black/grey screen (Xcode storyboard?). If there's a tutorial please let me know.