I've got a game that I can deploy to xbox but can't run locally on the PC. Until a couple days ago, this worked.
I get this problem for VM or YYC.
This is after the build, on the deployment.
IDE 2.2.0.343
Runtime 2.2.0.258
Windows SDK 10.0.17763.0
Today I switched to the real MS Store cert for the game, but that made no difference in this problem.
Again, I can build for submission to the store and I can deploy to xbox.
Pulling my hair out on this. HELP!!!!
I get this problem for VM or YYC.
This is after the build, on the deployment.
X:/bin\dpdeploy.exe -s -c "C:\Users\jonpu\AppData\Local\Temp\dpdeploy-container-ac128552abcda8258e58150177600912" -h=localhost:50443 -u=jon_gms -p=xxxx list-apps
System.Exception: unable to install app on device
at Igor.WinUWPBuilder.DoInstall(String packageFullName, String appx_path, String certificate_path)
at Igor.WinUWPBuilder.BuildWindowsUAPProject(String package_name, String _targetfile, Boolean _final)
at Igor.WinUWPBuilder.Run()
Igor complete.
System.Exception: unable to install app on device
at Igor.WinUWPBuilder.DoInstall(String packageFullName, String appx_path, String certificate_path)
at Igor.WinUWPBuilder.BuildWindowsUAPProject(String package_name, String _targetfile, Boolean _final)
at Igor.WinUWPBuilder.Run()
Igor complete.
IDE 2.2.0.343
Runtime 2.2.0.258
Windows SDK 10.0.17763.0
Today I switched to the real MS Store cert for the game, but that made no difference in this problem.
Again, I can build for submission to the store and I can deploy to xbox.
Pulling my hair out on this. HELP!!!!